![]() ![]() I keep getting errors complaining about circular reference! How to address this?.What games/applications/libraries are using Zenject?. ![]() Are there any more sample projects to look at?.How do I use Unity style Coroutines in normal C# classes?.Does this work on AOT platforms such as iOS and WebGL?.Is there a way to integrate with the upcoming Unity ECS?.Isn't this overkill? I mean, is using statically accessible singletons really that bad?.Creating Unity EditorWindow's with Zenject.Just-In-Time Resolving Using LazyInject.Writing Automated Unit Tests / Integration Tests.Factories: Creating Objects Dynamically.Using Zenject Outside Unity Or For DLLs.General Guidelines / Recommendations / Gotchas / Tips and Tricks.Using the Unity Inspector To Configure Settings.BindInterfacesTo and BindInterfacesAndSelfTo. ![]()
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